If you're a gamer, you probably know what an MMO is (a massively multiplayer online game) or even an MMORPG (a massively multiplayer online role-playing game), but have you heard of an MMOWGLI?
The US Navy is undertaking the ambitious project, a Massive Multiplayer Online War Game Leveraging the Internet, to help crowd-source ideas to thwart Somali pirates, or any other terrorists who take to the high seas.
Beginning May 16, the 1,000 players who've signed up via the MMOWGLI
website will assume the roles of either members of an international anti-pirate task force or the pirates. Similar to an old-school text game - or a Choose Your Own Adventure novel - players are confronted with various situations.
For example:
"Three pirate ships are holding the world hostage. Chinese-U.S. relations are strained to the limit and both countries have naval ships in the area. Humanitarian aid for rig workers is blocked. The world is blaming the U.S. for plundering African resources."
At that point, players can enter their solutions. Other players vote on the answers, and whichever players earn the most points proceed to the next round.
“People with good ideas will win," according to Larry Schuette, director for innovation at the Office of Naval Research, which created the game along with the Silicon Valley nonprofit Institute for the Future.
“People with good ideas will win"
That is wrong. People with POPULAR ideas will win, because that is all a vote indicates: popularity. But the most popular idea may not be the best one.
http://www.alternet.org/story...
I think video games are great for expanding ones view on the world. For instance, if you keep criticising Cuba, you might want to play "Tropico 3" and see how hard running a banana republic actually is. If you want to learn about medieval history and the religions part on political powerplay, you should play Medieval 2: Total War.
Nuking the pirates and telling China to 'screw' should be off the table in real life as it isn't a good idea. Chances are it would get a ton of on-line votes though.
several other possiblilites also occur to me, never ever allow a ransom to be paid, always storm the pirates and let them distroy the ship if that is what it takes. attach to the sides of ships remote controlled torpedoes which can be sent to intersept approaching attackers.
This is a plain interpol detective job.
Lets train our kids to shoot a pirate before they learn how to talk. Excellent tactic
(Though i was sarcastic in my previous sentence, this is a very appealing idea, at least to me)