We've thought for a while now that the popular game "Rock, Paper, Scissors" needed a serious update -- but now that a big, muscly German man is bringing it up, we somehow feel more entitled.
We get it: rock crushes scissors, scissors cut paper and paper kills rock...wait, what? How is
paper stronger than
rock?! Is there something we're missing? Doesn't seem like it. So it sounds like it's time for a little addendum.
Well, Flula -- a German DJ who now lives in Los Angeles -- has a plan and he wants to share it with you. Listen to his hilarious speech about the current game and his idea to transform it to something much more exciting.
Are you down to change "Rock, Paper, Scissors" to something more appropriate?
Rule #34: If it exists, there's porn of it. No exceptions.
Rule #41: No matter what it is, it's someone's fetish. No exceptions.
Rule #51:There will always be more f**ked up sh*t than what you just saw.
Rule #53: No real limits of any kind apply here. Not even the sky.
Rule #57: Nothing is sacred.
Rule #58: The more beautiful and pure a thing is - the more satisfying it is to corrupt it.
What is next, should "checkers" , red and black, be changed to lavender and white?
Traditions are the values of a society. When traditions are lost so is a society .
This sort of reminds me of in elementary school we used to play everything rock paper scissors, where you could be anyone or anything and then you would argue over what was more powerful.
The dynamite variation is also not without flaws. Dynamite wins regardless of what it encounters. The idea that scissors can cut the wick of the dynamite does not reduce or remove the dynamite's ability to utterly destroy anything. Just light the wick again. Eventually, the wick will be so small that it can't be cut before everything is blown to bits. So, replacing the rock with dynamite, and requiring the game to follow some real world sense completely makes the game incapable of deciding anything. If you say that dynamite is always defeated ...
The dynamite variation is also not without flaws. Dynamite wins regardless of what it encounters. The idea that scissors can cut the wick of the dynamite does not reduce or remove the dynamite's ability to utterly destroy anything. Just light the wick again. Eventually, the wick will be so small that it can't be cut before everything is blown to bits. So, replacing the rock with dynamite, and requiring the game to follow some real world sense completely makes the game incapable of deciding anything. If you say that dynamite is always defeated by scissors, regardless of the length of the wick, then I say, from a logical standpoint that dynamite is no better replacement for rock, since both are equally absurd.
The lizard Spock variation increases the possibilities significantly, but is not necessarily better because of some supposed ability to lessen the number of ties in the game. Ties don't count and are discarded until a non-tie result is obtained. So, the three-condition game is not necessarily inferior. Also, the lizard Spock variation introduces a level of complexity that may beyond the ken of your average school-age child.
Conclusion: the current game doesn't need to be replaced. People who are obsessed with fixing something that isn't broken based on faulty logic do.
& I feel like you don't play this game much as an adult you generally play it as a child and children quite frankly care nothing about logic.
Plus, it's a game! It doesn't need to be logical.
HMM...
1. scissors cuts Dynamite fuse
2. dynamite blows up rock
3. rock smashes scissors
it does work, BUT, who wants to change a classic?
Rock smashes scissors, dynamite blows up rock, and scissors cut the fuse
(And actually, I do have to agree with him. There have been countless times where I've played with people only to end up in 50 ties and nobody having a single win).